AMD and Nvidia have both released new drivers with Starfield-specific improvements, and they can make a difference – the aforementioned RTX 4060 result was about 10% lower before I updated. But you can give yourself the best chance possible, both by using the optimised settings guide below and by updating your GPU drivers. Unless you’ve got an outrageously tricked-out PC, then, keeping the graphics maxed out likely is not the best idea. Even The RTX 4070 Ti could only land 40fps at 4K/Ultra. Neither the RTX 4060 or Radeon RX 7600 could manage it at 1080p/Ultra, producing 42fps and 47fps respectively, and the only way the RTX 3070 could reach it at 1440p was by dropping to Medium quality with FSR 2 at 75% render rez. When sticking to native resolution, the 60fps average can be an elusive beast. Image credit: Rock Paper Shotgun/Bethesda Softworks Maybe with a very much above-minimum Intel Core i5-11600K CPU, but still. It was with these exact settings, in fact, that allowed the GTX 1060 – a GPU several tiers below the Bethesda-approved minimums – to average 33fps on the busy streets of New Atlantis. I found 75% resolution scale usually provided a good balance between maintaining sharpness and raising performance, and it even looks okay-ish upscaling to 1080p. Instead of picking an upscaling quality mode, there’s a simple on/off toggle for FSR 2, and you manually set the initial render resolution scale yourself. Upscaling comes in particularly handy for boosting framerates at 1440p and 4K, though note that FSR 2 works differently in Starfield to how it normally does. I recommend installing that DLSS mod, if you’ve got an Nvidia GeForce RTX GPU that can actually use it, though FSR 2 is a serviceable alternative that will work on anything. So far, it’s only HDD usage that seems to introduce truly game-breaking issues.Īs for overall performance, Starfield does need relatively hench hardware to run smoothly. But with an SSD, it’s usually the kind of wonkiness that can be fixed with a quick load. I’ve seen companions get stuck on scenery, movement controls becoming jammed after exiting photo mode, and most annoyingly, the first-person camera somehow getting stuck so that it only points up. Starfield is still a Bethesda game, and still has Bethesda bugs. I’ve played for about a dozen hours more on an SSD than I have on an HDD, and absolutely none of those problems occurred for me with the solid state drive. Starfield genuinely is unplayable when installed on a hard drive, plagued by crashing, freezing, missing and desynced audio, interminable load times, and sluggish texture streaming. The most important bit here is that "SSD required" is not just tough talk. Graphics: AMD Radeon RX 6800 XT or Nvidia GeForce RTX 2080.Processor: AMD Ryzen 5 3600X or Intel Core i5-10600K.Graphics: AMD Radeon RX 5700 or Nvidia GeForce GTX 1070 Ti. ![]() ![]()
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